Strengths: Life Gain, board wipes, combo finisher, spot removal Weaknesses: Heavy value decks like RO and OP
Yellow Red control takes the traditional yellow control package and augments it with powerful red removal, rush minions, and draw power. Ollama ring is the core for this deck by improving minion trades, especially with Trapezist and Meso Libre, while also buffing the big finishers such as Seven Ring Ritual and Chimera. Magmataur, Misanthropia, and Gigantomachia are some of the most powerful board wipes in the game and help reset tempo and open the way for your buffed attackers. Most control decks need time to really ramp up before applying pressure to the opponent, but a good hand with YR can start really building tempo by turn 4 thanks to ollama ring. Most aggressive decks are easily dealt with due to the life gain and board wipes, while trapezists and ringmaster allow the deck to rush down and finish other control decks.
Overall the deck provides a ton of mid game pressure with one of the strongest combo finishers using 7RR + ringmaster + ollama rings, but falls short in terms of very late game value compared to other control decks. I climbed through mythril and reached champion with this deck and my winrate is 153-87 at the time of writing this. I've played different iterations of this deck through multiple patches, metas, and iterations including the RP Orpheum and BR/YG otk meta. This version is optimized for patch v0.17.2.